AI Insights · Timothy · April 2025
Top 5 iOS Golf Games in Finland: Q1 2025 Performance
Discover the trends in downloads, revenue, and active users for the leading golf games on iOS in Finland during the first quarter of 2025.
In the first quarter of 2025, the top golf games on the iOS platform in Finland showcased varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at how these games fared, based on data from Sensor Tower.
Golf Clash - Golfing Simulator from Electronic Arts saw its weekly revenue fluctuate, with a peak of approximately $696 in mid-March. Downloads spiked in mid-February at 68, while active users remained fairly stable, fluctuating around 200 to 250 throughout the quarter.
Golf Battle by Miniclip.com experienced consistent weekly revenue, peaking at $594 in late January. Downloads varied, starting at 171 and dipping to 114 by the end of March. Active users showed a gradual decline from 2.9K to 2.4K over the quarter.
WGT Golf generated moderate weekly revenue, hitting a high of $364 in late March. Downloads were minimal, with a slight increase towards the end of March. Active users hovered around 30, with a significant dip in mid-March.
Golf Rival - Multiplayer Game by Zynga Inc. reported an increase in weekly revenue in early February, reaching $337, and saw another rise to $223 at the end of March. Downloads were sporadic, peaking at 103 in late March. Active users increased steadily from 144 to 220 by the quarter's end.
Ultimate Golf!, also from Miniclip.com, maintained a steady revenue stream, peaking at $181 in early January. Downloads were relatively low, with a slight increase in early March. Active users remained stable around 500, with a slight increase towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.